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(World model) "Talkable" tag for microphones, voice-activated computers

Currently Inform refuses to let the player talk to objects that aren't people or animals. Inform 6 had a "talkable" tag that overrode this, which was useful for microphones and voice-activated computers. Something similar should be exposed at the I7 level.

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    emshortAdminemshort (Admin, Inform 7) shared this idea  ·   ·  Admin →
    completed  ·  emshortAdminemshort (Admin, Inform 7) responded  · 

    Handled with a built-in extension: this allows us to avoid clutter in the main library, but include information in the Recipe Book for users who might otherwise find this restriction confusing to override.

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      • emshortAdminemshort (Admin, Inform 7) commented  · 

        Well, sort of:

        1) modifying new rules for this task is not as easy as perhaps it should be;
        2) the talkable flag already exists in the Inform 6 level. It is just not exposed to the I7 level.

      • AndreasAndreas commented  · 

        That would require adding a flag tag to ALL things created, would it not? This flag would require its own mention in the manual, its own mention in the index, and all of this just because newbies don't know how to make or modify new rules for the "talk" command. (I don't even see the meaning of the "device" tag predefining a thing that can be in two states, when everything can be in several states.)

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