General

I suggest you ...

You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas.

There are two ways to get more votes:

  • When an admin closes an idea you've voted on, you'll get your votes back from that idea.
  • You can remove your votes from an open idea you support.
  • To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas".
(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can support and comment on it.

If it doesn't exist, you can post your idea so others can support it.

Enter your idea and we'll search to see if someone has already suggested it.

  1. Force Turns

    H,I'm a newbie trying to write my first inform 7 game I have looked at the extensions available Unless I have missed something it does not seem possible to force a turn while awaiting user input at the command prompt. My suggestion is this that every new command prompt should start a global timer which is reset every new prompt.
    My characters story opens with him lying semi-concious on a beach. if no user input input is received after say one minute then I would like to be able to force a turn and say "Time passes.." and bring up…

    6 votes
    Vote
    Sign in
    Check!
    (thinking…)
    Reset
    or sign in with
    • facebook
    • google
      Password icon
      I agree to the terms of service
      Signed in as (Sign out)
      You have left! (?) (thinking…)
      1 comment  ·  Admin →
    • (Responses, Extension authoring) Allow lettered responses outside of rules

      Extension authors are expected mark to responses with letters (e.g. "(A)") inside named rules, but there seems not to be an elegant way to handle strings that appear in, for instance, "Understand as a mistake" or "to gild the lily" situations.

      Examples:

      http://www.intfiction.org/forum/viewtopic.php?f=7&t=18953&p=100339#p100335

      http://www.intfiction.org/forum/viewtopic.php?f=7&t=18882&p=99664#p99664

      6 votes
      Vote
      Sign in
      Check!
      (thinking…)
      Reset
      or sign in with
      • facebook
      • google
        Password icon
        I agree to the terms of service
        Signed in as (Sign out)
        You have left! (?) (thinking…)
        1 comment  ·  Admin →
      • (Version control/extensions) Automatic archiving of source text with relevant extensions

        Make it possible to save a source text archive together with the current forms of whatever extensions it is using, to make it easier to reconstruct later.

        6 votes
        Vote
        Sign in
        Check!
        (thinking…)
        Reset
        or sign in with
        • facebook
        • google
          Password icon
          I agree to the terms of service
          Signed in as (Sign out)
          You have left! (?) (thinking…)
          planned  ·  3 comments  ·  Admin →
        • Remove hard-coded processing of blank lines from the Keyboard.i6t

          If authors want to do something with a blank line (such as run a different command, like LOOK), they currently must hack the Keyboard routine to comment out the hard-coded bailout of the parsing beginning after the comment "If the line was blank, get a fresh line". If this was moved to a rule, or could be deactivated via a use option, authors could adjust behavior in more I7-y ways instead of needing to replace a long I6 routine in ways that render it incompatible with other code or extensions that also might want to adjust this routine.

          6 votes
          Vote
          Sign in
          Check!
          (thinking…)
          Reset
          or sign in with
          • facebook
          • google
            Password icon
            I agree to the terms of service
            Signed in as (Sign out)
            You have left! (?) (thinking…)

            I am in favor of this, and think it fits well with other items on the agenda of the present build, to do with allowing much greater output customization overall. We’ll see.

          • World Model and Parser Reflection

            This is a broader request to enable reflective capabilities within a game file or an additional file associated with a game file. The use case is for embedded games that the user wouldn't have access to the game file or the additional reflection data. The idea is that the interpreter or tool or IDE can query the game engine for lists of internal data. The types of internal data include full object hierarchy including associated rules, properties, property values, links, etc.

            Reflective questions I might want to know:
            - what are all the current objects in scope
            - for a…

            6 votes
            Vote
            Sign in
            Check!
            (thinking…)
            Reset
            or sign in with
            • facebook
            • google
              Password icon
              I agree to the terms of service
              Signed in as (Sign out)
              You have left! (?) (thinking…)
              1 comment  ·  Admin →
            • Allowing the author to set his own story serial number

              I'd like to see the author being able to set his/her own story serial number over riding the number which I7 automatically generates

              6 votes
              Vote
              Sign in
              Check!
              (thinking…)
              Reset
              or sign in with
              • facebook
              • google
                Password icon
                I agree to the terms of service
                Signed in as (Sign out)
                You have left! (?) (thinking…)
              • Add Use options to control compilation

                During the work on the German extension we sometimes met the point where it
                would be nice if the author could determine whether certain sections of the
                extension code would be compiled or ignored just by setting a use option
                (like one can exclude or include sections for the use with a certain
                extension or story file format).

                For example:

                The use option traditional kinds translates as (- Constant
                TRADITIONAL_KINDS; -).

                […]

                Section – New kinds (for use without the traditional kinds option)

                […]

                6 votes
                Vote
                Sign in
                Check!
                (thinking…)
                Reset
                or sign in with
                • facebook
                • google
                  Password icon
                  I agree to the terms of service
                  Signed in as (Sign out)
                  You have left! (?) (thinking…)
                • *VW* Windows phone 8

                  There should be a port of Inform to another more portable system than a computer and windows phone 8 would probably be the best option, as many people are starting to use it and they have no where near as many rules as iOS.

                  6 votes
                  Vote
                  Sign in
                  Check!
                  (thinking…)
                  Reset
                  or sign in with
                  • facebook
                  • google
                    Password icon
                    I agree to the terms of service
                    Signed in as (Sign out)
                    You have left! (?) (thinking…)

                    This is a case where we would need a volunteer interested in Windows phone 8 to step forward, since this is not something the current team has the resources to address.

                  • (Namespace) Addition of namespace control

                    "namespaces", or some other way to help prevent ambiguities. We
                    listed this in the previous consultation document: the idea was to perhaps
                    create some concept of namespace, which would in particular help prevent
                    names in one extension from interfering with names in another.

                    6 votes
                    Vote
                    Sign in
                    Check!
                    (thinking…)
                    Reset
                    or sign in with
                    • facebook
                    • google
                      Password icon
                      I agree to the terms of service
                      Signed in as (Sign out)
                      You have left! (?) (thinking…)

                      Since the initial discussion, there have been some changes to the way that Inform resolves its
                      ambiguities, and it may be that this is no longer felt to be as necessary; we
                      have heard fewer complaints about namespace clashes recently. So we’re
                      curious. Is this still a pressing concern? We would prefer to avoid
                      complicating the language more than necessary, but at the same time want it to
                      be as practically useful as possible.

                    • (IDE) Ability to create IDEs with translated internal text

                      A method for having the interface entirely in other language
                      (menus, messages, panels).

                      6 votes
                      Vote
                      Sign in
                      Check!
                      (thinking…)
                      Reset
                      or sign in with
                      • facebook
                      • google
                        Password icon
                        I agree to the terms of service
                        Signed in as (Sign out)
                        You have left! (?) (thinking…)

                        This hasn’t been a priority so far because it wouldn’t make the rest of
                        the application conform to another language. Different operating systems
                        have different idioms for localization, and given that the interface
                        contains relatively little text, changing only slowly, it’s probably
                        better to do this platform by platform. Some progress has already been
                        made on this for Linux.

                      • The IDE interpreter should reject invalid Glk calls

                        There are several common mistake patterns for erroneous Glk calls:

                        - Calling a window function (e.g. glk_window_clear) with a window argument of zero, or a window argument that doesn't refer to a real window

                        - Ditto for stream and sound-channel function.

                        - Printing to a text window which is awaiting line input.

                        These are fatal errors on some Glk libraries, but are ignored on others. (Or they're ignored by default, with a "strict mode" preference.) This leads authors into a trap, like the "vile zero" situation on the Z-machine a decade ago.

                        To avoid this, the IDE interpreter's Glk library…

                        6 votes
                        Vote
                        Sign in
                        Check!
                        (thinking…)
                        Reset
                        or sign in with
                        • facebook
                        • google
                          Password icon
                          I agree to the terms of service
                          Signed in as (Sign out)
                          You have left! (?) (thinking…)
                        • Save per-project window position and size

                          The IDE should remember the position and size of each project window across app restarts, so that the next time you open a project, its window appears in the same place on the desktop when you last quit (or crashed).

                          6 votes
                          Vote
                          Sign in
                          Check!
                          (thinking…)
                          Reset
                          or sign in with
                          • facebook
                          • google
                            Password icon
                            I agree to the terms of service
                            Signed in as (Sign out)
                            You have left! (?) (thinking…)
                            1 comment  ·  Admin →
                          • Allow literal string parameters in say substitutions

                            It is currently possible to define a say-phrase with a number parameter:

                            To say numphrase (N - number): ...

                            You can then invoke it:

                            say "String containing [numphrase 7]."

                            Object parameters and many other types also work. However, if you define a text parameter:

                            To say textphrase (T - text):

                            ...you can do:

                            let V be "hello";
                            say "String containing [textphrase V]."

                            ...but you *cannot* do:

                            say "String containing [textphrase 'hello']."

                            (Nor do double quotes work there.)

                            This form would be nice for creating text filters (rot13), and maybe future effects like named hyperlinks or named styles.

                            6 votes
                            Vote
                            Sign in
                            Check!
                            (thinking…)
                            Reset
                            or sign in with
                            • facebook
                            • google
                              Password icon
                              I agree to the terms of service
                              Signed in as (Sign out)
                              You have left! (?) (thinking…)
                              under review  ·  1 comment  ·  Admin →
                            • Fully support sound and image resources in Quixe (playable web page)

                              (Perhaps this counts as a bug, but for once I'll err on the side of feature request...)

                              Currently if you "release along with an interpreter" and your game has sounds or image resources, the resources don't make it into the Release/interpreter directory at all. The Game.gblorb.js file is actually a bare Glulx file in a .js wrapper -- it doesn't have the full gblorb contents.

                              This policy dates from before Quixe supported image display. Now that it does (and we'll get audio in there sooner or later), we have a situation where images are needlessly omitted from the playable web…

                              5 votes
                              Vote
                              Sign in
                              Check!
                              (thinking…)
                              Reset
                              or sign in with
                              • facebook
                              • google
                                Password icon
                                I agree to the terms of service
                                Signed in as (Sign out)
                                You have left! (?) (thinking…)
                              • Improve sound support and playback in the IDE

                                The three user interface applications differ with each other on the
                                extent to which they can play back sound effects in the Game panel:

                                (a) On Mac OS X, sounds are not played back; messages are printed instead.
                                While we would like to address this, issues with Apple's CoreAudio
                                and licensing problems with APIs present frustrating challenges.
                                (b) On Gnome for Linux, nothing happens; but it's expected that sound
                                playback will be easier to add.
                                (c) On Windows, sounds are played back normally, and there's no issue.

                                5 votes
                                Vote
                                Sign in
                                Check!
                                (thinking…)
                                Reset
                                or sign in with
                                • facebook
                                • google
                                  Password icon
                                  I agree to the terms of service
                                  Signed in as (Sign out)
                                  You have left! (?) (thinking…)
                                  1 comment  ·  Admin →
                                • (Gnome/IDE) Optimise embedded testing interpreter performance, e.g. by allowing disabling the Skein entirely

                                  The IDE's embedded testing interpreter is very sluggish on this otherwise reasonably fast i3 laptop, making the testing annoying if you want to skip fast through things.

                                  The standalone glulxe for the very same game on the same computer is blazingly fast.

                                  Please optimize the embedded testing interpreter performance and offer settings for performance tweaking, e.g. by allowing the IDE user to disable the Skein entirely to speed up things.

                                  5 votes
                                  Vote
                                  Sign in
                                  Check!
                                  (thinking…)
                                  Reset
                                  or sign in with
                                  • facebook
                                  • google
                                    Password icon
                                    I agree to the terms of service
                                    Signed in as (Sign out)
                                    You have left! (?) (thinking…)
                                  • (Publishing) Non-mappable rooms

                                    A way to flag some rooms as not mappable - so that, for instance,
                                    the game would produce a map of all the street rooms but none of the interior
                                    locations.

                                    5 votes
                                    Vote
                                    Sign in
                                    Check!
                                    (thinking…)
                                    Reset
                                    or sign in with
                                    • facebook
                                    • google
                                      Password icon
                                      I agree to the terms of service
                                      Signed in as (Sign out)
                                      You have left! (?) (thinking…)
                                      planned  ·  0 comments  ·  Admin →
                                    • 5 votes
                                      Vote
                                      Sign in
                                      Check!
                                      (thinking…)
                                      Reset
                                      or sign in with
                                      • facebook
                                      • google
                                        Password icon
                                        I agree to the terms of service
                                        Signed in as (Sign out)
                                        You have left! (?) (thinking…)

                                        This is currently in progress as an extension, “Damusix”, by a Spanish
                                        team. We continue to think that it is best for this kind of feature to
                                        exist through extensions rather than as part of the core library, but we
                                        are very pleased to see the work that has been done and wish the best to
                                        Eliuk Blau and others working on the project.

                                      • Have a "slow execution" option for the IDE interpreter

                                        Since the I7 compiler itself is pretty CPU-heavy, authors tend to run it on powerful desktop machines. The IDE interpreters therefore give no indication of how the game will play on slower (especially mobile) interpreters.

                                        Even an uncalibrated "slow me down" slider would be helpful. Calibrating it would be trickier, but nice.

                                        5 votes
                                        Vote
                                        Sign in
                                        Check!
                                        (thinking…)
                                        Reset
                                        or sign in with
                                        • facebook
                                        • google
                                          Password icon
                                          I agree to the terms of service
                                          Signed in as (Sign out)
                                          You have left! (?) (thinking…)
                                        • Thoroughly document topics, or make them far more intuitive

                                          Topics have been giving me some difficulty, and they receive scant attention in the documentation other than for easy cases which can be explained whilst glossing over their true nature. They work very intuitively if you are simply attempting to place them as the column of a table and follow the excellent example code. They do not work at all intuitively otherwise, since they are fundamentally a function and this nature is not sufficiently hidden from, or explained to, the user.

                                          Examples:

                                          - It is gently implied that "the topic understood" is a topic, when it is in fact a…

                                          5 votes
                                          Vote
                                          Sign in
                                          Check!
                                          (thinking…)
                                          Reset
                                          or sign in with
                                          • facebook
                                          • google
                                            Password icon
                                            I agree to the terms of service
                                            Signed in as (Sign out)
                                            You have left! (?) (thinking…)
                                            1 comment  ·  Admin →
                                          • Don't see your idea?

                                          General

                                          Feedback and Knowledge Base