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  1. Reduce unnecessary disambiguation requests

    Parsing should respect the semantics of the library actions.

    When only one item out of the candidates is valid (according to the semantics of the action) then it is unnecessary to request disambiguation. E.g opening a door when only one door is closed.

    In 6G60 here are some fixes I found, (desiderata: use the most unlikely likelihood so users can override)

    [why not "opening a closed thing: it is likely"?
    a closed thing can be unopenable so it isn't necessarily possible that the player can open it
    ]
    Does the player mean opening an open thing: it is very unlikely. …

    5 votes
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    • (IDE/Compiler) Mark errors in the source code with a red underline

      This would make it faster and easier to track down trivial errors than having to mouse over to the "Problems" pane and click on the tiny orange arrow.

      5 votes
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      • Understand "offstage" or "off stage"

        The compiler understands "off-stage" as meaning "removed from play," but it's easy to write "offstage" by mistake and then be confused - perhaps not even knowing that there is a correct phrasing. A compiler error suggesting the use of "off-stage" would probably be best, put perhaps synonyms would work better for some people (or be easier to implement).

        5 votes
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        • [testing] Let 'undo' work within 'test me'

          Having 'undo' available in the Skein is very useful for testing purposes, but there's no way to save that transcript in a 'test me' construct, or even to use 'undo' and 'test me' together, since the two don't play well with each other. This forces me to only use the Skein if I want to test multiple paths with undo. The Skein is awesome; don't get me wrong; but it would be nice if 'test me' had the same range of flexibility.

          5 votes
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            1 comment  ·  Admin →
          • (IDE) Recompile on changes to included extensions

            When the author presses ``Go!,'' the IDE checks for changes to the
            main story file and, if it finds none, saves time by not rebuilding
            the story file. For an extension developer, however, the main story
            oftens sits untouched, and the included code does the changing. It
            would be nice not to have to make trivial source text edits to force a
            recompile. ni already produces the necessary dependency information
            in the form of ``I've also read'' lines.

            4 votes
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            • (IDE) Add the ability to search the document pane currently visible

              A search function that would allow the user to search the document pane currently visible for a given keyword - for instance, the Actions pane of the Index.

              4 votes
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              • (Publishing) Non-mappable rooms

                A way to flag some rooms as not mappable - so that, for instance,
                the game would produce a map of all the street rooms but none of the interior
                locations.

                4 votes
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                  planned  ·  0 comments  ·  Admin →
                • (Publishing) Ability to give map-maker hints about levels of locations

                  A way to force a location to appear on a given level, as in

                  "Index map with Cheapside on Level 1".

                  4 votes
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                    planned  ·  0 comments  ·  Admin →
                  • "When sound ends" rulebook

                    For example, to make background music loop; or in my case in which I plan to have different music for each region, allow the music to end before starting the new track: currently it is a forcedly abrupt cut, and I don't have the I6 expertise to create even a jury-rigged workaround. (Considering I can't even define a room in I6, "expertise" is possibly the wrong word. Maybe "ability to copy and paste bits of code" is more appropriate.)

                    4 votes
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                    • (IDE/Compiler) Debug Tools: Assertion Testing and Tracing

                      The tools given to authors for debugging Inform 7 code is rather limited right now. Pinpointing a bug that doesn't generate a compiler or run-time error usually requires a big mess of conditionals and 'say' phrases being thrown into what might otherwise be perfectly sound code to try and pinpoint the bug from it's side effects, and then, when the bug is resolved, those phrases need to be removed. This is hazardous and unnecessary, an avenue for introducing new bugs because you deleted one too many phrases.

                      I suggest adding formal 'assertion testing' and 'trace' features to Inform 7.

                      An…

                      4 votes
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                      • Allow creation of customized runtime problems

                        From this thread: http://www.intfiction.org/forum/viewtopic.php?f=7&t=2024

                        The IDE usually highlights when a RTP occurs by changing the left pane to a helpful message. The closest that game and extension authors can get is a say statement with asterisks in it. Can the I6 RunTimeProblem() function be extensible somehow? A rulebook taking a KOV perhaps?

                        4 votes
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                        • (Programming/Tables) Multidimensional indexing

                          A new kind of value, an array, that allows multi-dimensional
                          indexing (not a table, because the array would have to allow the same type to
                          be used in all columns).

                          4 votes
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                            1 comment  ·  Admin →

                            We consider this a perfectly reasonable request, but would like to flesh out
                            the syntax a bit. Feel free to elaborate in comments about what you might like.

                          • (Programming) More/better ways to refer to kinds

                            Better and more syntax to refer to kinds, and variables that
                            range over kinds. Some proposed syntax:

                            The current monster class is a kind that varies.

                            now the current monster class is the kind of the attacker;
                            now the current monster class is a random kind of monster;
                            if the current monster class is a kind of monster: ...
                            if the current monster class is a direct kind of monster: ...
                            repeat with current monster class running through kinds of monster: ...
                            now the second monster class is the parent kind of the current monster class;

                            This would allow us…

                            4 votes
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                            • 4 votes
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                              • (IDE/Glulx) Provide debugging/performance-testing interpreters for Glulx

                                Provide special versions of the (glulx) interpreters that could help isolate performance problems, etc. I know that David Kinder has made special versions of interpreters to test, say, the time required to draw individual images; with some work and forethought, this kind of thing could potentially be expanded (hopefully in an accessible way) to allow folks to run down issues that otherwise can be difficult to isolate. The Mac version of the IDE currently has a natural UI to choose between alternative interpreters in the preference menu option to choose between glulxe and git, so the major issue with this…

                                4 votes
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                                • Make the IDE have night time themes for my tired eyes?

                                  I'd like a dark room type theme. :)

                                  4 votes
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                                    1 comment  ·  Admin →
                                  • Allow dynamic Index tabs in IDE

                                    I'm developing authoring tools for FyreVM and would like to add functionality to the IDE on an as-needed basis. So if an author decides to use my fyrevm extensions, I would offer a way to inject compile results into the IDE directly.

                                    My current idea would be to add a Channels tab to the Index so the user can see my channel test results.

                                    3 votes
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                                    • (Syntax)Natural syntax for value-returning adjective phrases and more

                                      I had the phrase: To decide which object is named-1 (name - some indexed text)...
                                      And it was quite a while before I realised that I had to invoke it like "let x be named-1 (text)", and not "let x be the

                                      object named-1 (text)".I think the second way is more natural, as the first might be misunderstood as a change to x's name.
                                      Diving into documentations, I figured that nobody expected phrases that have arguments/return values and are better named

                                      as adjectives."11.16. New conditions, new adjectives" and "13.12. Relations which express conditions"have a similar ring,

                                      but nothing I found…

                                      3 votes
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                                      • Implement Lucene Search Index with Web Results

                                        Lucene is an open source search index library that provides a relatively simple and cross platform method of creating a search index and offering custom results.

                                        For the IDE's, the index could contain all of the documentation with links. When a user searches, the results could show (instantly) in a separate html based tab.

                                        This would dramatically improve searching in both code and documentation.

                                        3 votes
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                                        • Compile a PPC Ubuntu or Debian version of 6E72 *VW*

                                          In the past, there was a PPC version of 5Z71 for Debian. I have that installed but would like to use the newest version. ;-) Thanks!

                                          3 votes
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                                            under review  ·  1 comment  ·  Admin →
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