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  1. There needs to be install packages for Ubuntu 12.04 LTS on the Inform Site!

    Ubuntu 12.04 LTS is supported and used until 2017. The Ubuntu 14.x packages that are on the Inform Site do not work with 12.04. So I humbly suggest that there should be install packages for both 32 and 64 bit Ubuntu 12.04. Of the current May release, of course. Thanks!

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    • Have the current location be in scope when it "should be"

      Or at least make it possible as an option. The fact that it isn't appears to be a piece of special-casing deep in the hardwired Inform 6 scope routines. (As it is, scope search goes down into the players contents, and goes up to the room, and goes down from the room, but the *room itself is deleted from scope* for some reason.) Actually, I think those were hard-wired in Inform 6 -- are those scope routines written in C?

      Well, anyway, it turns out to be incredibly hard to work around this oddity in the scoping rules: you have…

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      • Hotkeys for commenting out selected code all at once

        A contextual menu item, and hotkeys, for commenting out selected code all at once, by inserting "[" and "]" around the selected text. This is particularly important in that restyling large chunks of text - as placing the first [ will do near the start of code - is extremely computationally expensive in the interface applications.

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          We accept this proposal. It’s already being experimented with on OS X and Linux, and is planned for the new Windows source panel implementation.

        • (Syntax) Allow "row of the table"

          "Choose row N of the Table of Something" gives a compiler error; the correct syntax is "Choose row N in the Table of Something." But I find "row of the table" to be much more natural English (or American), and it would be nice if it were also recognized.

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            planned  ·  2 comments  ·  Admin →
          • Enforce ordering on ``is'' comparisons that test the kind of a value

            Based on http://inform7.com/mantis/view.php?id=959#c1742, Inform could encourage clearer code by rejecting

            - - - -
            if a number is three, ...
            - - - -

            in favor of the more natural

            - - - -
            if three is an number, ....
            - - - -

            This would parallel the restrictions on assertions:

            - - - -
            A room is the lounge.
            - - - -

            is disallowed, whereas

            - - - -
            The lounge is a room.
            - - - -

            is not.

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              1 comment  ·  Admin →
            • Define "empty" for containers and supporters

              The "empty / non-empty" adjective is defined for many internal types (rulebooks, texts, etc) but not for world-model objects. I think it would align with authors' expectations if "empty" was defined at least for containers and supporters.

              (A game could still override this adjective for specific objects if other definitions are desired.)

              Be careful about efficiency. The following works without having to iterate the contents:

              Definition: a container is empty rather than non-empty if the first thing held by it is nothing.

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              • Assign stored actions that exist at boot time to whoever the player is defined to be at boot time.

                Assign stored actions that exist at boot time to whoever the player is defined to be at boot time.

                If a table has actions in it at boot time, they are currently attributed to the default PC (the one who sometimes becomes 'your former self'). This happens even if the author includes a 'The player is Jane' statement. In the latter case, I think the actions in the tables should all be attributed to Jane when the game boots.

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                • (IDE) Indent selected lines when you press tab

                  It'd be nice if the editor would follow the convention of indenting selected lines when you press tab (and move them left when you press shift-tab) instead of replacing the selection with a tab character.

                  The "move selection right/left" hotkeys are available at least in the Mac ide, but tabbing would be faster and the hotkeys don't work with non-American keyboard layouts where brackets are behind special key combinations.

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                  • Rework the parsing when no verb is provided

                    Currently, if there are any "mistakes" defined in the source text the parser will assume an unrecognized verb is a "mistake" and will give the I don't understand error instead of the the not a verb I recognize error. Also if any verbs have understand lines that have no verb (such as Understand "[kind]" as action) the parser will assume the first word is a noun and if it matches an object in scope (or out of scope if "[any kind]" is used) it will give the noun doesn't make sense in that context error.
                    It would seem more logical…

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                    • (IDE) Enable shifting of code blocks in extensions too

                      Currently, the Mac IDE offers hotkeys that allow you to shift code one tab stop to the left or right. However, this works only in project windows, not in extension windows. Since extensions require example code blocks to be indented one tab stop, there is a special need for this feature in extension files. Please add it!

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                      • (Publishing) Include licensing information in the Babel bibliographic data

                        This would be printed in the banner and also automatically be added to IFDB.

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                          Currently the banner-printing of such information is pretty easy to arrange
                          and is further supported by the Extended Banner extension by Stephen Granade. Any arrangements concerning metadata would have to be taken up with the Treaty of Babel contributors and IFDB maintenance. If there’s a consensus there, we’re willing to build support into Inform.

                        • Add phrases for writing and appending indexed text to a file

                          The current phrases accept only text, so to output indexed text one must store the value in a global and use a substitution or else drop down to I6.

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                          • Provide a way to either delete od or unwanted projects from the history list or edit the history list.

                            In an attempt to find the history file that is created by Inform to store the projects history, I now have a dummy project that I cannot delete.

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                              1 comment  ·  Admin →
                            • Run VM_Initialise as a for starting the virtual machine rule

                              The starting the virtual machine activity is far less useful than it should be as VM_Initialise() isn't run until after the activity. If you rely on stuff it does (such as dealing with the status line) you might not have anywhere nice to hang a rule if you need the rule run before the when play begins rules.

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                              • SCORM or Tin Can API compatibility

                                To make packages compatible with LMSs (learning management systems) I suggest you add the ability to communicate with LMSs through SCORM or Tin Can. These implementations can be done through javascript. It would really open up the use of IF for corporate training, and in academia where learning modules are served online.

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                                • (Parsing) Reorder and modify tests created by "Understand ... when ..." to allow closer functionality to I6 parse_name() routines

                                  If an author tries something reasonable-looking like: 'Understand "with [number] spots" as a tribble when the spot count of the tribble is the number understood.' (in a situation where the tribble kind has a number property called spot count), the compiler does not complain, but the Understand grammar doesn't work, either.

                                  Close inspection of the generated source code shows that the tribble kind is assigned a function Parse_Name_GV## (with ## being a number) which includes

                                  a. a generated test (called Cond_Token_###) to determine if the condition that came after the "when" is true.

                                  b. a series of word-by-word tests looking…

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                                    1 comment  ·  Admin →
                                  • Use options for more template-internal constants

                                    Constant RE_MAX_PACKETS = 32;
                                    Constant MAX_NESTED_ACTIVITIES = 20;
                                    (Undoubtedly there are more examples, these are just the ones I've noted down.)

                                    Bumping these constants requires an inefficient template replacement. (You have to copy and paste a lot of template code to change one line.) Instead we could have use options: "Use maximum regexp packets of at least 32", "Use maximum nested activities of at least 20".

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                                    • Allow different kinds of value to support homonyms

                                      The compiler currently (6L38) doesn't like situations such as:

                                      Combat experience level is a kind of value. The combat experience levels are green, veteran, and elite.

                                      Color is a kind of value. The colors are red, green, and blue.

                                      This is understandable, but it is much more robust in handling potential name conflicts in other cases via type checking.

                                      It might be possible to allow this if it threw problem messages only when the correct kind of value is not deducible by context, at which point authors could use a construction like "the color green" or "the combat experience level…

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                                      • Move rule conditions to before the block value initialisation code

                                        If you're writing a rule which uses some kind of block value (indexed text, stored actions, lists etc), an I6 function is created which sets up new block values, which then runs the rule's function itself. The condition for the rule is in this second function. It should be moved to the first so that if the condition is not met then the block value code does not need to run.

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                                          under review  ·  1 comment  ·  Admin →
                                        • Make the default phrase option for moving the player to be LookAfterGoing

                                          Most often when the player is moved by the source text it is a similar situation to the player going a direction so it should follow the same conventions. As of now even the abbreviated room description phrase option does not have going spacing conventions.

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